<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8690000219107144475</id><updated>2011-04-30T05:08:29.272-07:00</updated><title type='text'>Sega Blog</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://sega-blog.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://sega-blog.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>/</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>10</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8690000219107144475.post-5321043295541649376</id><published>2007-04-09T23:35:00.000-07:00</published><updated>2011-04-30T05:08:29.336-07:00</updated><title type='text'>Sonc Blast</title><content type='html'>Recientemente en una tienda local alcancé a ver una TV que tenía conectada uno de esas consolas de juego Plug and Play con juegos de Sonic.  Generalmente estos aparatos proveen una manera rápida y económica de jugar juegos clásicos, así que esperaba ver que juegos contenía esta unidad.Rápidamente presione el botón de &amp;quot;Home&amp;quot;  suponiendo que me llevaría al menú de ROMs dentro de la unidad Para mi&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8690000219107144475-5321043295541649376?l=sega-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sega-blog.blogspot.com/feeds/5321043295541649376/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sega-blog.blogspot.com/2007/04/sonc-blast.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/5321043295541649376'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/5321043295541649376'/><link rel='alternate' type='text/html' href='http://sega-blog.blogspot.com/2007/04/sonc-blast.html' title='Sonc Blast'/><author><name>/</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8690000219107144475.post-7844554494918635698</id><published>2007-02-26T00:34:00.000-08:00</published><updated>2011-04-30T05:08:29.336-07:00</updated><title type='text'>Revision: Revolution X (Saturn)</title><content type='html'>Titulo: Revolution X (1995)También conocido como: Revolution X, Arcade (1994)Desarrollador: Rage SoftwarePublicador: AcclaimPlataforma: SaturnJugadores: 2Género: Galería de TiroRevolution X es la secuela espiritual del juego arcade de disparos Terminator 2: Judgment Day (1991).  Al igual que su antecesor, Revolution X presenta gráficos digitalizados y una conexión con una celebridad, en este caso&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8690000219107144475-7844554494918635698?l=sega-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sega-blog.blogspot.com/feeds/7844554494918635698/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sega-blog.blogspot.com/2007/02/revision-revolution-x-saturn.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/7844554494918635698'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/7844554494918635698'/><link rel='alternate' type='text/html' href='http://sega-blog.blogspot.com/2007/02/revision-revolution-x-saturn.html' title='Revision: Revolution X (Saturn)'/><author><name>/</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8690000219107144475.post-4878425215422687837</id><published>2007-02-16T00:14:00.000-08:00</published><updated>2011-04-30T05:08:29.336-07:00</updated><title type='text'>Revision: Battle Monsters (Saturn)</title><content type='html'>Titulo: Battle Monsters (1996)También conocido como: Van Battle (Titulo durante el desarrollo en  Japón, 1995)Desarrollador: Naxat SoftPublicador: AcclaimPlataforma: SaturnJugadores: 2Género: PeleasLa consola Saturn llegó a destacar por tener una gran librería de excelentes juegos de peleas. Battle Monsters, título de primera generación, no pertenece a ese grupo. Tiene elementos visuales como&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8690000219107144475-4878425215422687837?l=sega-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sega-blog.blogspot.com/feeds/4878425215422687837/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sega-blog.blogspot.com/2007/02/revision-battle-monsters-saturn.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/4878425215422687837'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/4878425215422687837'/><link rel='alternate' type='text/html' href='http://sega-blog.blogspot.com/2007/02/revision-battle-monsters-saturn.html' title='Revision: Battle Monsters (Saturn)'/><author><name>/</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8690000219107144475.post-7243313205860048417</id><published>2007-02-03T19:08:00.000-08:00</published><updated>2011-04-30T05:08:29.336-07:00</updated><title type='text'>Revision: PGA Tour 97 (Saturn)</title><content type='html'>Titulo: PGA Tour 97 (1996)Desarrollador: EA SportsPublicador: Electronics ArtsPlataforma: SaturnJugadores: VariableGénero: Deportes, GolfSi mi memoria no me falla, Links 386 Pro fue el primer titulo de golf para PC en utilizar imágenes digitalizadas de golfistas en lugar de sprites, lo cual agregó una gran dosis de realismo a un título que de por sí era ya conocido por ser un buen simulador del&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8690000219107144475-7243313205860048417?l=sega-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sega-blog.blogspot.com/feeds/7243313205860048417/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sega-blog.blogspot.com/2007/02/revision-pga-tour-97-saturn.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/7243313205860048417'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/7243313205860048417'/><link rel='alternate' type='text/html' href='http://sega-blog.blogspot.com/2007/02/revision-pga-tour-97-saturn.html' title='Revision: PGA Tour 97 (Saturn)'/><author><name>/</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8690000219107144475.post-7596857839638080919</id><published>2007-01-07T03:33:00.000-08:00</published><updated>2011-04-30T05:08:29.337-07:00</updated><title type='text'>Revision: Rocket Knight Adventures (Genesis)</title><content type='html'>Titulo: Rocket Knight Adventures (1993)También conocido como: La precuela de Sparkster, Genesis (1994)Desarrollador: KonamiPublicador: KonamiPlataforma: GenesisJugadores: 1Género: Plataformas, ShooterRocket Knight Adventures es un juego de plataformas que pasó casi desapercibido, a pesar de ser uno de los mejores juegos de su género. A primera vista parece uno de los muchos clones de Sonic que&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8690000219107144475-7596857839638080919?l=sega-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sega-blog.blogspot.com/feeds/7596857839638080919/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sega-blog.blogspot.com/2007/01/revision-rocket-knight-adventures.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/7596857839638080919'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/7596857839638080919'/><link rel='alternate' type='text/html' href='http://sega-blog.blogspot.com/2007/01/revision-rocket-knight-adventures.html' title='Revision: Rocket Knight Adventures (Genesis)'/><author><name>/</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8690000219107144475.post-776684759237251990</id><published>2007-01-06T19:55:00.000-08:00</published><updated>2011-04-30T05:08:29.337-07:00</updated><title type='text'>Revision Mortal Kombat (Genesis)</title><content type='html'>Titulo: Mortal Kombat (1993)También conocido como: Mortal Kombat, Arcade (1992)Desarrollador: ProbePublicador: ArenaPlataforma: GenesisJugadores: 2Género: PeleasNintendo mató una parte de Mortal Kombat al quitar la violencia de la adaptación creada para el SNES. Por su parte, Sega prefirió clasificar el contenido del juego para mayores de 13 años, dejando la violencia prácticamente intacta,&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8690000219107144475-776684759237251990?l=sega-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sega-blog.blogspot.com/feeds/776684759237251990/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sega-blog.blogspot.com/2007/01/revision-mortal-kombat-genesis.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/776684759237251990'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/776684759237251990'/><link rel='alternate' type='text/html' href='http://sega-blog.blogspot.com/2007/01/revision-mortal-kombat-genesis.html' title='Revision Mortal Kombat (Genesis)'/><author><name>/</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8690000219107144475.post-7897865880318689944</id><published>2006-09-20T03:15:00.000-07:00</published><updated>2011-04-30T05:08:29.337-07:00</updated><title type='text'>Revision: Flicky (Genesis)</title><content type='html'>Titulo: Flicky (1991)También conocido como: Flicky, arcade (1981)Desarrollador: SegaPlataforma: GenesisJugadores: 1Género: PlataformasFlicky es un sencillo juego de plataformas donde la meta es recolectar ocho pájaros que estén en el nivel y llevarlos a la puerta de salida. Cada pájaro que toques te seguirá, formando una fila. Cuando te muevas la fila reacciona pocos instantes después, así que&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8690000219107144475-7897865880318689944?l=sega-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sega-blog.blogspot.com/feeds/7897865880318689944/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sega-blog.blogspot.com/2006/09/revision-flicky-genesis.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/7897865880318689944'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/7897865880318689944'/><link rel='alternate' type='text/html' href='http://sega-blog.blogspot.com/2006/09/revision-flicky-genesis.html' title='Revision: Flicky (Genesis)'/><author><name>/</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8690000219107144475.post-3221695072417205004</id><published>2006-08-30T02:53:00.000-07:00</published><updated>2011-04-30T05:08:29.337-07:00</updated><title type='text'>Revision: Dynamite Cop (Dreamcast)</title><content type='html'>Titulo: Dynamite Cop! (1999)También conocido como: Dynamite Cop 2 / Dynamite Deka 2Desarrollador: AM 1Plataforma: DreamcastJugadores: 1 - 2Género: Beat Em UpEn 1998 apareció en los arcades la secuela del beat-em-up Die Hard Arcade (1997)  bajo el nombre de Dynamite Cop. Desarrollado esta vez únicamente por AM1 y sin la licencia de la trilogía de películas de acción, uno podría esperar un juego&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8690000219107144475-3221695072417205004?l=sega-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sega-blog.blogspot.com/feeds/3221695072417205004/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sega-blog.blogspot.com/2006/08/revision-dynamite-cop-dreamcast.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/3221695072417205004'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/3221695072417205004'/><link rel='alternate' type='text/html' href='http://sega-blog.blogspot.com/2006/08/revision-dynamite-cop-dreamcast.html' title='Revision: Dynamite Cop (Dreamcast)'/><author><name>/</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8690000219107144475.post-2599120497099598175</id><published>2006-08-08T17:47:00.000-07:00</published><updated>2011-04-30T05:08:29.337-07:00</updated><title type='text'>Sega 64: Lo que el Saturn pudo ser</title><content type='html'>Tom Kalinske no estaba contento. Como presidente de Sega de América, el había sido contratado en 1990 para tomar las decisiones que fueran necesarias para que Sega fuera un éxito.  Sega de Japón estuvo en desacuerdo en todas sus decisiones, pero rindieron frutos. Sega era un éxito en occidente, pero no en Japón. Aún así, Sega de Japón decidió que debía tomar el control de las decisiones de&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8690000219107144475-2599120497099598175?l=sega-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sega-blog.blogspot.com/feeds/2599120497099598175/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sega-blog.blogspot.com/2006/08/sega-64-lo-que-el-saturn-pudo-ser.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/2599120497099598175'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/2599120497099598175'/><link rel='alternate' type='text/html' href='http://sega-blog.blogspot.com/2006/08/sega-64-lo-que-el-saturn-pudo-ser.html' title='Sega 64: Lo que el Saturn pudo ser'/><author><name>/</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8690000219107144475.post-3204308057825113761</id><published>2006-07-25T22:00:00.000-07:00</published><updated>2011-04-30T05:08:29.338-07:00</updated><title type='text'>Revisiones</title><content type='html'>Esta página será el índice de revisiones de juegos. Cada vez que se agregue una revisión aparecerá en esta lista para facilitar el acceso.Las calificaciones indican lo siguiente:0 Pésimo1 Malo2 Regular / Normal3 Bueno4 ExcelenteSe toma en cuenta la direccion artistica, el aprovechamiento de las capacidades de la máquina, que tan bien se desempeña en comparación con juegos de su época y que tan&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8690000219107144475-3204308057825113761?l=sega-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sega-blog.blogspot.com/feeds/3204308057825113761/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sega-blog.blogspot.com/2006/07/revisiones.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/3204308057825113761'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8690000219107144475/posts/default/3204308057825113761'/><link rel='alternate' type='text/html' href='http://sega-blog.blogspot.com/2006/07/revisiones.html' title='Revisiones'/><author><name>/</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
